I added pointer to see the click animation&added function that place the clicked item in the corner of the screen(Only A&B areas are done). I added random objects picker for default map data and save it in app directory and restore it back during restart.
A touchGenerated RPG Game engine - endless space map, top-down or aerial view. A fast loading game engine matter of its graphic size that never use too much ram, I use only 4 linearlayout, and do a lot of data substitution.
Because linearlayout has limit of its size, why not use four linearlayout to be reuse repeatedly to create Infinite scrolling?
Now the data can be organize throughout the increase/decrease of value of HorizontalY&VerticalX which only base to size of all data.
Now the coordinates have minimize and now fixed in blue, lightgreen, lightpink and lightpurple linearlayout, base of the square size you want. I added coordinate minimizer. The full coordinates minimizer that cover the entire map will be available soon. For better result adjust sizes base of the screen resolution of your phone..
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